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Posts Tagged ‘analysis’

MGS4 Hands-On from IGN, and Other Stuff…

An article posted on IGN’s website over the last couple days gives some details of a hands-on session with Metal Gear Solid 4by Jeff Haynes (check out an interview with Hideo Kojima here).  Depite the fact that the article is clearly free-advertising for Kojima Studios, a way to keep MGS4in the gaming headlines, it also reveals a couple of interesting tidbits – and I think perhaps more, if I’m reading between the lines correctly!  Yeah, I’m taking the bait here, posting this around the blogosphere with every other MGS fan out there, and drooling over the April Fools teaser Kojima collaborated with Ubisoft studios for:

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